The Effect of Pre-school Children’s Exposure to the Internet World Game on Developing some of their Digital Security Concepts: A Study in the Frame of their Parents’ Usage of the Sannif Platform
, Vol.12
, Fifty-Fourth Issue - Part 1
PP:10-11
Authors:
Associate Prof. Dr. Salwa Ali Ibrahim Al-Gayyar *-Associate Professor of Media and Children's Culture,Mass Communication Department,College of Early Childhood Education,Port Said University
Abstract:
The study aimed to know the impact of pre-school children’s exposure to the internet world game on developing some of their digital security. This is in the frame of their parents’ usage of the Sannif platform to evaluate the content of the electronic games. The researcher depended on the quasi-experimental approach in designing and applying the study. Also, the researcher measured effect of exposing of the children whom are the sample of the study to the internet world game on developing some of their digital security concepts. In addition to that, the study used the survey approach with its field aspect. The study sample was consisted of (28) individuals of male and female in the age (5 – 6) years old. Also, the researcher conducted some interviews with a sample for parents of the preschool children (Father – Mother) whom were the sample of the study through the field questionnaire. This was to know their opinions about the extent of their children’ exposure to the internet world game which deals with the topics about the concepts of the digital security and the reasons of preferring their exposure for it. In addition to knowing the aspects of the children’ benefit from the exposure of that game. Also, to know the extent of contributing the Sannif platform in evaluating the content of the electronic games which their children expose to them. The results of this study were that the respondents’ response about the extent of contributing the Sannif platform in evaluating the content of the electronic games which the children expose to them and how to benefit from them: “The platform is considered a reliable source for evaluating the content of the electronic games as they help the parents to choose the appropriate games for their children through providing them with the necessary data” came in the first rank of the results with a percentage 100 % and with an arithmetic average 3.00. The second rank was: “the platform provides the ability of searching any electronic game and showing the risks that may contain them” with a percentage of 99.4 % and with an arithmetic average 2.98. Also, the results showed that there was a difference in the statistically significant between the average ranks in the scores of the pre-school children in the two pre and post application children, the scale for developing the concepts of the digital security for the child, “using the internet with intelligence, using the internet carefully, using the internet confidently, and using the internet gently” after the exposure for the internet world and this for the benefit of the post application.
Key Words:
The Effect of Exposing, The Pre-school Children, The Internet World Game, Developing some of Their Digital, Security Concepts, Usage to The Sannif Platform.
Research Language:
Arabic
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